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Warden of Thunder (Advanced Storm Giant)

This storm giant stands before you clad in gleaming full plate armor and wearing a menacing evil grin.

Warden of Thunder CR 14

XP 38,400
LE Huge humanoid (giant)
Init +4; Senses low-light vision; Perception +29


AC 39, touch 12, flat-footed 38 (+13 armor, +3 deflection, +2 Dex, +14 natural, –2 size)
hp 237 (19d8+152)
Fort +22, Ref +13, Will +18
Defensive Abilities rock catching; Immune electricity


Speed 35 ft., swim 30 ft.
Melee mwk greatsword +29/+24/+19 (4d6+24/17–20) or 2 slams +28 (2d6+16)
Ranged mwk composite longbow +17/+12/+7 (3d6+16/×3)
Space 15 ft.; Reach 15 ft.
Spell-Like Abilities (CL 15th, concentration +19)

Constantfreedom of movement
2/daycontrol weather, levitate
1/daycall lightning (DC 17), chain lightning (DC 20)


Str 43, Dex 18, Con 27, Int 20, Wis 24, Cha 19
Base Atk +14; CMB +32 (+34 on bull rush and sunder); CMD 46 (48 vs bull rush and sunder)
Feats Awesome Blow, Cleave, Combat Reflexes, Improved Bull Rush, Improved Critical (greatsword), Improved Sunder, Improved Vital Strike, Iron Will, Power Attack, Vital Strike
Skills Acrobatics +23, Climb +33, Craft (any one) +21, Intimidate +26, Perception +29, Perform (sing) +19, Sense Motive +26, Swim +32
Languages Auran, Common, Draconic, Giant
SQ militant, water breathing
Gear +4 full plate, star ring


Militant (Ex)

Wardens of thunder are proficient with all simple and all martial weapons.

Water Breathing (Ex)

Wardens of thunder can breathe water as well as air.

Editor's Note
This conversion reflects application of the full advanced creature template.  As such, AC is higher here than as noted in the source book.

Statistics Created by:

Brett, Beastmaster