Bestiary‎ > ‎Unique Monsters‎ > ‎CR 13‎ > ‎

Hill Giant Chieftain (Hill Giant Barbarian 6)

This heavily scarred, towering giant wears the hide of a black dragon, and wields a massive club studded with dragon's teeth.

Hill Giant Chieftain CR 13

XP 25,600
Male hill giant barbarian (scarred rager) 6
CE Large humanoid (giant)
Init +1; Senses low-light vision; Perception +10

DEFENSE

AC 27, touch 8, flat-footed 26 (+9 armor, +1 Dex, +10 natural, –2 rage, –1 size)
hp 218 (16 HD; 10d8+6d12+134)
Fort +21, Ref +7, Will +11
Defensive Abilities improved tolerance, rock catching, scarification, tolerance

OFFENSE

Speed 30 ft.
Melee +2 greatclub +24/+19/+14 (2d8+15/19–20) or 2 slams +21 (1d6+9)
Ranged rock +13 (1d8+13)
Space 10 ft.; Reach 10 ft.
Special Attacks rage (20 rounds/day), rage powers (body bludgeon, knockback, superstition +3)

STATISTICS

Str 29, Dex 12, Con 27, Int 6, Wis 12, Cha 10
Base Atk +13; CMB +23; CMD 32
Feats Awesome Blow, Cleave, Improved Bull Rush, Improved Critical (greatclub), Iron Will, Power Attack, Vital Strike, Weapon Focus (greatclub)
Skills Climb +17, Intimidate +11 (+14 against non-tribal humanoids), Perception +10
Languages Giant
SQ terrifying visage
Combat Gear potions of cure serious wounds (2); Other Gear +3 dragonhide breastplate, +2 greatclub, amulet of natural armor +1, belt of giant strength +2, cloak of resistance +1, salve of slipperiness

Base Statistics

When not raging, his statistics are AC 29, touch 10, flat-footed 28; hp 186; Fort +19, Will+9; Melee +2 greatclub +22/+17/+12 (2d8+12/19–20) or 2 slams +19 (1d6+7); Ranged rock +14 (1d8+10); Str 25, Con 23; CMB 21, CMD 32; Climb +15.