Unique Noble Salamander |
CR 10 |
XP 9,600
Unique noble salamander
CE Large outsider (extraplanar, fire)
Init +1; Senses darkvision 60 ft.; Perception +29
DEFENSE
AC 18, touch 10, flat-footed 18 (+0 Dex, +9 natural, -1 size)
hp 161 (14d10+84)
Fort +10, Ref +9, Will +13
DR 15/magic; Immune fire
Weaknesses vulnerability to cold
OFFENSE
Speed 20 ft.
Melee +3 scythe +24/+19/+14 (2d6+13/x4 plus 1d8 fire and poison), tail slap +15 (2d8+3 plus 1d8 fire and grab)
Melee (Power Attack) +3 scythe +20/+15/+10 (2d6+25/x4 plus 1d8 fire), tail slap +11 (2d8+7 plus 1d8 fire and grab)
Space 10 ft.; Reach 10 ft. (20 ft. with tail)
Special Attacks constrict (2d8+10 plus 1d8 fire), heat (1d8 fire)
Spell-Like Abilities (CL 15th; concentration +16)
3/day—burning hands (DC 12), fireball (DC 15), flaming sphere (DC 14), wall of fire (DC 16)
1/day—dispel magic, summon monster VI (huge fire elemental only)
STATISTICS
Str 25, Dex 11, Con 22, Int 14, Wis 15, Cha 13
Base Atk +14; CMB +22 (+26 to grapple); CMD 32 (can’t be tripped)
Feats Alertness, Cleave, Great Cleave, Iron Will, Power Attack, Skill Focus (Perception), Weapon Focus (scythe)
Skills Acrobatics +18, Bluff +19, Craft (weaponsmithing) +24, Diplomacy +19, Intimidate +19, Knowledge (planes) +20, Perception +29, Sense Motive +23, Stealth +18; Racial Modifiers +4 Craft (armorsmithing, blacksmithing, and weaponsmithing)
Languages Common, Ignan
Combat Gear 4 doses of deathblade (Fort DC 20, 1d3 con 1/rd. for 6 rds., 2 saves); Other Gear +3 scythe