XP 9,600 DEFENSE
AC 25, touch 16, flat-footed 21 (+6 armor, +4 Dex, +1 natural, +2 shield, +2 size) OFFENSE
Speed 20 ft.
5/day—summon monster V Summoner Spells Known (CL 9th; concentration +11)
3rd (3)—displacement, magic circle against law, rejuvenate eidolon, wall of ice (DC 15) TACTICSDuring Combat He leaves physical combat to his eidolon, using his spells to buff and heal it as needed and flinging fireballs from his wand. Morale If reduced to less than half his total hit points, he apologizes for antagonizing the PCs and offers to write them a new play to accentuate their individual talents. STATISTICS
Str 9, Dex 18, Con —, Int 13, Wis 8, Cha 15 SPECIAL ABILITIESSoul Focus (Su)The soul bound to the doll lives within a focus integrated into the doll or its apparel, typically one of the doll’s eyes or a gem embedded into its neck or chest. As long as this soul focus remains intact, it can be used to animate another doll, using the same cost as creating a new construct. Once bound into the soul focus, the soul continues to learn, and so if later it is put into a new doll body, the soul retains its personality and memories from its previous body or bodies. A soul focus has hardness 8, 12 hit points, and a break DC of 20. Strings (Ex)He and his eidolon spent millennia bound together by puppet strings. They cannot move more than 5 feet away from one another, but may occupy the same square without penalty. Consequently, he benefits from his shield ally class ability at all times (already figured into his stats).. Susceptible to Mind-Affecting Effects (Ex)The weakened conviction of a soulbound doll’s soul makes it susceptible to mind-affecting effects, despite the fact that it is a construct. |
Male eidolon DEFENSE
AC 25, touch 13, flat-footed 22 (+2 Dex, +1 dodge, +12 natural) OFFENSE
Speed 30 ft. STATISTICS
Str 19, Dex 15, Con 18, Int 7, Wis 10, Cha 11 |