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Charmed Guard (Human Fighter 8)


Charmed Guard CR 7

XP 3,200
Human fighter 8
N Medium humanoid (human)
Init +2; Senses Perception +9

DEFENSE

AC 20, touch 12, flat-footed 18 (+8 armor, +2 Dex)
hp
80 (8d10+32)
Fort
+10, Ref +6, Will +1; +2 vs. fear
Defensive Abilities
bravery +2

OFFENSE

Speed 30 ft.
Melee
+1 longsword +16/+11 (1d8+8/19–20)
Ranged
mwk light crossbow +11 (1d8/19–20)
Special Attacks
weapon training (heavy blades +1)

TACTICS

During Combat The guards use Vital Strike and Power Attack, assaulting enemies with their longswords.

Morale The guards defend the shop to the death unless freed from domination.

STATISTICS

Str 18, Dex 14, Con 14, Int 10, Wis 8, Cha 12
Base Atk
+8; CMB +12; CMD 24
Feats Alertness, Cleave, Great Fortitude, Greater Weapon Focus (longsword), Lightning Reflexes, Power Attack, Toughness, Vital Strike, Weapon Focus (longsword), Weapon Specialization (longsword)
Skills
Climb +10, Intimidate +12, Perception +9, Ride +8, Sense Motive +1
Languages
Common
SQ
armor training 2
Combat Gear
potions of cure moderate wounds (2); Other Gear +2 breastplate, +1 longsword, masterwork light crossbow with 10 bolts, 200 gp