Speed
30 ft.
Melee +1 falcata
+10/+5 (1d8+3/19–20/×3)
Ranged light crossbow +12/+7 (1d8/19–20)
Special Attacks weapon training (light blades +1)
Tactics
During Combat She relies on her Combat
Expertise feat to
increase her Armor
Class (–2 to attacks, +2 Dodge to
AC). With her Improved Disarm
feat she disarms
and taunts armed opponents, suggesting they surrender.
Morale She has no fear of
death. Rather, the only thing
she fears
is boredom. She will
not withdraw against a clearly superior foe,
but she may disengage if her opponent is obviously unable to best her
and
presents no interesting challenges.
STATISTICS
Str
10, Dex
18, Con
12, Int
14, Wis
8, Cha
13
Base Atk +8; CMB
+8 (+10 disarm);
CMD
24 (26 vs. disarm)
Feats Combat
Expertise, Dodge, Exotic
Weapon Proficiency (falcata),Improved Disarm ,
Improved
Initiative, Mobility,
Spring
Attack, Weapon
Focus (falcata), Weapon Specialization (falcata), Duelist (see below)
Skills Acrobatics
+17, Bluff +9, Escape Artist
+13,
Knowledge
(history) +3, Knowledge
(local) +3, Knowledge
(nobility) +5,
Perception +10, Perform (Dance) +13, Sense Motive
+10, Swim +4
Languages Common, Elven, one other
SQ armor training 2
Combat Gear chain shirt, masterwork buckler, potions of cure
moderate wounds (3); Other Gear
mithral +1 falcata, light crossbow with 10 bolts, ring of protection
+1, 120
gp
SPECIAL ABILITIES
Feat (Ex)
She is skilled the art of
fighting with the falcata
(a type of sword) and buckler. When using this
fighting style, her buckler’s shield
bonus increases by 1 and she gains a +2
bonus on Acrobatics checks.