XP 6,400 Male half-elf bard 7/shadowdancer 2 CN Medium humanoid (elf) Init +5; Senses low-light vision, darkvision 60 ft.; Perception +10 DEFENSE
AC 21, touch 18, flat-footed 16 (+3 armor, +5 Dex, +2 deflection, +1 dodge) hp 58 (9d8+18) Fort +7, Ref +14, Will +9; +2 vs enchantment spells and effects Defensive Abilities evasion, uncanny dodge Immune magic sleep effects OFFENSE
Speed 60 ft. Melee Shadow +13/+8 (1d6+1/19-20), or Shadow +11/+6 (1d6+1) and Whisper +11 (1d6+1/19-20) Ranged Wyvernsting +13 (1d8 plus poison) Special Attacks bardic performance 7/day (distraction, fascinate (DC 16), inspire courage +2, inspire competence +3, suggestion (DC16)) Tactics Before Combat He casts haste and mirror image. During Combat He goes to work with Whisper and Shadow, silencing spellcasters and using Shadow's invisible strikes. If engaged at range, the half-elf employs Wyvernsting to deadly effect. Morale He generally favors caution, and retreats when reduced to below 20 hit points. When combating those who imprisoned his love, however, he fights to the death. STATISTICS
Str 10, Dex 21, Con 14, Int 11, Wis 12, Cha 16 Base Atk +6; CMB +6; CMD 21 Feats Combat Reflexes, Dodge, Mobility, Skill Focus (Stealth), Two-Weapon FightingB, Weapon Finesse Skills Acrobatics +16, Bluff +14, Diplomacy +14, Escape Artist +16, Perception +10, Perform (sword dance) +15, Stealth +20 SQ bardic knowledge, hide in plain sight Gear boots of elvenkind, cloak of resistance +2, gloves of Dexterity +2, bracers of armor +3, ring of protection +2, Shadow, simple black-grey tunic and pants, Whisper, Wyvernsting with 10 cold iron bolts |