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Noble (Human Aristocrat 10)


Noble CR 8

XP 4,800
Human aristocrat 10
N Medium humanoid
Init +2; Senses Perception +5

DEFENSE

AC 19, touch 13, flat-footed 16 (+5 armor, +2 Dex, +1 dodge, +1 shield)
hp 60 (10d8+15)
Fort +5, Ref +6, Will +8

Offense

Speed 30 ft.
Melee mwk rapier +10/+5 (1d6–1/18–20) or silver dagger +9/+4 (1d4–1/19–20)
Ranged +1 longbow +10/+5 (1d8+1/x3)

Statistics

Str 8, Dex 14, Con 12, Int 10, Wis 10, Cha 13
Base Atk +7; CMB +6; CMD 19
Feats Dodge, Mobility, Persuasive, Skill Focus (Diplomacy), Vital Strike, Weapon Finesse
Skills Bluff +16, Diplomacy +27, Disguise +10, Intimidate +10, Knowledge (history) +4, Knowledge (local) +4, Knowledge (nobility) +10, Linguistics +6, Perception +5, Perform (dance) +10, Perform (sing) +10, Perform (string) +10, Ride +6, Sense Motive +10
Languages Common, Elven, Gnome, Halfling
Combat Gear potion of cure light wounds, potion of invisibility; Other Gear +1 glamered chain shirt, masterwork buckler, +1 longbow with 20 arrows, masterwork rapier, silver dagger, circlet of persuasion, cloak of resistance +1, 17 gp
Boon A noble can arrange the loan of noble or royal outfits (and even make a gift of them if sufficiently impressed), or can make a Diplomacy check on behalf of the PCs.