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Master Entertainer (Gnome Expert 10)


Master Entertainer CR 8

XP 4,800
Gnome Expert 10
CN Small humanoid (gnome)
Init +1; Senses low-light vision; Perception +2

DEFENSE

AC 12, touch 12, flat-footed 11 (+1 Dex, +1 size)
hp 45 (10d8)
Fort +3, Ref +6, Will +7; +2 vs. illusions
Defensive Abilities defensive training (+4 dodge bonus to AC vs. giants)

OFFENSE

Speed 20 ft.
Melee dagger +7/+2 (1d3–2/19–20)
Ranged dagger +10/+5 (1d3–2/19–20)
Special Attacks +1 on attack rolls against goblinoid and reptilian humanoids

Gnome Spell-Like Abilities (CL 10th; concentration +13)

1/daydancing lights, ghost sound, prestidigitation, speak with animals

TACTICS

During Combat The expert uses thrown daggers and alchemical items to keep opponents at bay.

STATISTICS

Str 7, Dex 12, Con 10, Int 12, Wis 10, Cha 16
Base Atk +7; CMB +4; CMD 15
Feats Lightning Reflexes, Point-Blank Shot, Quick Draw, Rapid Shot, Weapon Focus (dagger)
Skills Acrobatics +14 (+10 when jumping), Bluff +11, Craft (painting) +10, Disguise +9, Escape Artist +9, Knowledge (local, nobility) +9, Perception +2, Perform (comedy) +16, Perform (dance) +11, Perform (wind) +8, Sense Motive +5, Sleight of Hand +14, Use Magic Device +16
Languages Common, Elven, Gnome, Sylvan
Combat Gear potion of cure moderate wounds, scrolls of cat's grace (2), scroll of major image, scroll of shrink item, wand of invisibility (10 charges), wand of prestidigitation (20 charges), wand of pyrotechnics (10 charges), wand of silent image (10 charges), alchemist's fire (2), thunderstones (2); Other Gear daggers (8), elixir of love, hat of disguise, marvelous pigments, masterwork artisan's tools, masterwork panpipes, smokesticks (2), tindertwigs (4), 335 gp