XP 4,800
Half-Elf Wizard 5/Cyphermage 4
NG Medium humanoid (elf, human)
Init +2; Senses low-light vision; Perception +16
DEFENSE
AC 12, touch 12, flat-footed 10 (+2 Dex)
hp 57 (9 HD; 5d6+4d6+23)
Fort +7, Ref +6, Will +10; +2 vs. enchantments
Immune sleep
OFFENSE
Speed 30 ft.
Melee mwk dagger +4 (1d4–1/19–20)
Ranged mwk dagger +7 (1d4–1/19–20)
Special Attacks cypher lore* (defensive scrollcaster, enhance scroll 1/day, focused scroll 1/day, swift scroll), hand of the apprentice (8/day)
Wizard Spells Prepared (CL 9th; concentration +14)
5th—cone of cold (DC 20), wall of force
4th—dimension door, lesser globe of invulnerability, wall of fire
3rd—dispel magic, fireball (DC 18), protection from energy, summon monster III
2nd—acid arrow, false life, glitterdust (DC 17), locate object, scorching ray
1st—feather fall, grease (DC 16), mage armor, ray of enfeeblement (DC 16), shield, shocking grasp
0th (at will)—detect magic, light, mage hand, read magic
STATISTICS
Str 8, Dex 14, Con 12, Int 20, Wis 14, Cha 10
Base Atk +4; CMB +3; CMD 15
Feats Craft Wand, Craft Wondrous Item, Cypher Magic, Great Fortitude, Magical Aptitude, Scribe Scroll, Skill Focus (Use Magic Device), Toughness
Skills Climb +10, Disable Device +12, Fly +6, Knowledge (arcana, dungeoneering, geography, history, planes) +13, Linguistics +13, Perception +16, Spellcraft +19, Use Magic Device +17
Languages Abyssal, Aklo, Celestial, Common, Draconic, Elven, Giant, Goblin, Infernal, Undercommon, +2 additional
SQ arcane bond (wand of magic missile), elf blood
Combat Gear scrolls of break enchantment, charm monster, charm person, detect secret doors, expeditious retreat, fly, identify, invisibility, knock, lightning bolt, see invisibility, stoneskin, suggestion, and teleport; wand of magic missile (CL 9th, 40 charges); Other Gear masterwork dagger, cloak of resistance +2, headband of vast intelligence +2, explorer's outfit, ink, inkpen, journal, masterwork thieves' tools, spellbook (contains all 0-level spells, all prepared spells, and all scroll spells), spell component pouch, 12 gp
SPECIAL ABILITIES
Cypher Lore
The cyphermage has mastered written magic such as scrolls, glyphs, and symbols, and has discovered ancient magics that further bolster her power.
Defensive Scrollcaster (Ex)
The cyphermage gains a +4 bonus on concentration checks to cast defensively when casting spells from scrolls.
Enhance Scroll (Su)
As a swift action once per day, the cyphermage can cause any scroll spell she reads to function using her caster level rather than the scroll's caster level.
Focused Scroll (Su)
As a swift action once per day, the cyphermage can add a +10 bonus on any caster level checks made with a scroll spell, including checks to overcome SR.
Swift Scroll (Ex)
The cyphermage does not provoke attacks of opportunity when retrieving a stored scroll. If the cyphermage moves at least 10 feet, she may retrieve a scroll as a free action as part of her move.
NEW FEATS
Cypher Magic
The cyphermage has the Cypher Magic feat. The cyphermage casts spells from scrolls as 1 caster level higher than the scroll's caster level, even scrolls she created (all listed scrolls). Additionally, she gains a +2 bonus on caster level checks to activate a scroll that has a higher caster level than her own.