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Poisoner Cleric (Human Cleric 7)


PoisonerCR 6

XP 2,400
Female human cleric 7
NE Medium humanoid
Init +0; Senses Perception +6

DEFENSE

AC 16, touch 10, flat-footed 16 (+6 armor)
hp
50 (7d8+12)
Fort
+6, Ref +2, Will +8

OFFENSE

Speed 30 ft.
Melee
mwk short sword +5 (1d6–1/19–20 plus poison)
Ranged
dagger +5 (1d4–1/19–20 plus poison)
Special Attacks
channel negative energy 8/day (DC 18, 4d6)
Domain Spell-Like Abilities (CL 7th; concentration +10)

6/day—copycat (7 rounds)

Cleric Spells Prepared (CL 7th; concentration +10)

4thconfusionD (DC 17), poison (DC 17)
3rd
bestow curse (DC 16), cure serious wounds (2), nondetectionD
2nd
cure moderate wounds (2), invisibilityD, lesser restoration, silence (DC 15)
1st
cure light wounds (2), command (DC 14), disguise selfD, protection from good, sanctuary (DC 14)
0 (at will)
bleed (DC 13), detect magic, purify food and drink, stabilize
D
domain spell; Domains Death (Murder subdomain), Trickery

STATISTICS

Str 8, Dex 10, Con 13, Int 12, Wis 16, Cha 16
Base Atk
+5; CMB +4; CMD 14
Feats
Combat Casting, Deceitful, Extra Channel, Improved Channel, Selective Channeling
Skills
Bluff +15, Craft (alchemy) +8, Diplomacy +9, Disguise +9, Heal +10, Knowledge (religion) +6, Perception +6, Sense Motive +8, Spellcraft +8
Languages
Common, Polyglot
Combat Gear
scroll of delay poison (2), scroll of neutralize poison, scroll of restoration, wand of lesser restoration (17 charges), black adder venom (4), blackfingers paste (2), cockatrice spit, drow poison (3), fiddleback venom (3), hag spit (2); Other Gear +2 chain shirt, dagger, masterwork short sword, dreamtime tea (2), spell component pouch, holy symbol of good deity (for cover), unholy symbol of dark deity (real)r, 20 gp
PC Gear
+16,960 gp