XP 2,400
Female human cleric 7
NE Medium humanoid
Init +0; Senses Perception +6
DEFENSE
AC 16, touch 10, flat-footed 16 (+6 armor)
hp 50 (7d8+12)
Fort +6, Ref +2, Will +8
OFFENSE
Speed 30 ft.
Melee mwk short sword +5 (1d6–1/19–20 plus poison)
Ranged dagger +5 (1d4–1/19–20 plus poison)
Special Attacks channel negative energy 8/day (DC 18, 4d6)
Domain Spell-Like Abilities (CL 7th; concentration +10)
6/day—copycat (7 rounds)
Cleric Spells Prepared (CL 7th; concentration +10)
4th— confusionD (DC 17), poison (DC 17)
3rd—bestow curse (DC 16), cure serious wounds (2), nondetectionD
2nd—cure moderate wounds (2), invisibilityD, lesser restoration, silence (DC 15)
1st—cure light wounds (2), command (DC 14), disguise selfD, protection from good, sanctuary (DC 14)
0 (at will)—bleed (DC 13), detect magic, purify food and drink, stabilize
D domain spell; Domains Death (Murder subdomain), Trickery
STATISTICS
Str 8, Dex 10, Con 13, Int 12, Wis 16, Cha 16
Base Atk +5; CMB +4; CMD 14
Feats Combat Casting, Deceitful, Extra Channel, Improved Channel, Selective Channeling
Skills Bluff +15, Craft (alchemy) +8, Diplomacy +9, Disguise +9, Heal +10, Knowledge (religion) +6, Perception +6, Sense Motive +8, Spellcraft +8
Languages Common, Polyglot
Combat Gear scroll of delay poison (2), scroll of neutralize poison, scroll of restoration, wand of lesser restoration (17 charges), black adder venom (4), blackfingers paste (2), cockatrice spit, drow poison (3), fiddleback venom (3), hag spit (2); Other Gear +2 chain shirt, dagger, masterwork short sword, dreamtime tea (2), spell component pouch, holy symbol of good deity (for cover), unholy symbol of dark deity (real)r, 20 gp
PC Gear +16,960 gp