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Tomb Raider (Human Rogue 6)

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Tomb Raider CR 5

XP 1,600
Human rogue 6
N Medium humanoid
Init +3; Senses Perception +14

DEFENSE

AC 17, touch 13, flat-footed 14 (+3 armor, +3 Dex, +1 shield)
hp 45 (6d8+18)
Fort +6, Ref +8, Will +2
Defensive Abilities evasion, trap sense +2, uncanny dodge

OFFENSE

Speed 30 ft.
Melee shortsword +7 (1d6+1/19–20)
Ranged mwk shortbow +8 (1d6/x3)
Special Attacks sneak attack +3d6

STATISTICS

Str 12, Dex 17, Con 14, Int 14, Wis 10, Cha 8
Base Atk +4; CMB +5; CMD 18
Feats Great Fortitude, Skill Focus (Disable Device), Stealthy, Weapon Finesse
Skills Acrobatics +12, Appraise +11, Bluff +5, Climb +10, Disable Device +20, Escape Artist +14, Knowledge (dungeoneering) +11, Knowledge (local) +6, Linguistics +6, Perception +14 (+17 to find traps), Sleight of Hand +12, Stealth +14, Swim +5, Use Magic Device +8
Languages Aklo, Common, Terran, Undercommon
SQ rogue talents (fast stealth, rogue crawl, trap spotter), trapfinding +3
Combat Gear antitoxin; Other Gear masterwork studded leather, masterwork buckler, masterwork shortbow with 20 arrows, short sword, eyes of the eagle, magnifying glass, masterwork thieves' tools, sunrod, 18 gp
Boon A tomb raider could agree to appraise the PCs’ goods or to travel with them and disable a trap.