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Serpentine Sorcerer (Human Sorcerer 6)


Serpentine Sorcerer CR 5

XP 1,600
Female human sorcerer 6
CN Medium humanoid
Init +2; Senses Perception +1

DEFENSE

AC 14, touch 14, flat-footed 11 (+1 deflection, +2 Dex, +1 Dodge)
hp
44 (6d6+18)
Fort
+3, Ref +4, Will +6

OFFENSE

Speed 30 ft.
Melee
dagger +2 (1d4–1/19–20 plus poison)
Ranged
light crossbow +5 (1d8/19–20 plus poison)
Special Attacks
serpent’s fang* 7 rounds/day

Sorcerer Spells Known (CL 6th; concentration +10)

3rd (4)lightning bolt (DC 17)
2nd (6)
bear’s endurance, delay poison, touch of idiocy
1st (7)
charm person (DC 16), hypnotism (DC 16), magic missile, ray of enfeeblement (DC 15), shield

Bloodline serpentine*

STATISTICS

Str 8, Dex 14, Con 13, Int 10, Wis 12, Cha 18
Base Atk
+3; CMB +2; CMD 16
Feats
Arcane Strike, Dodge, Eschew Materials, Spell Focus (enchantment), Toughness
Skills
Bluff +14, Diplomacy +10, Knowledge (arcana) +5, Spellcraft +9, Use Magic Device +10
Languages
Common, Polyglot
SQ
serpent’s friend*, viper familiar (named Veskavesh)
Combat Gear
scrolls of bull’s strength (2), scroll of expeditious retreat, scroll of glitterdust, scroll of mage armor, scroll of summon swarm, black adder venom (3), blackfingers paste, blood sap (2), dreamtime tea (3), harlot sweets (2), slaver’s drops (4); Other Gear light crossbow with 20 bolts, dagger, ring of protection +1, emerald earrings (50 gp), emerald pendant (125 gp)
PC Gear
+12,497 gp