This was apparently once a man but is now little more than a feral beast, a bloodthirsty gleam in its eyes and gore dripping from its clawed fingers.
XP 1,600 DEFENSE
AC 18, touch 12, flat-footed 16 (+2 Dex, +6 natural) OFFENSE
Speed 30 ft. STATISTICS
Str 20, Dex 15, Con 14, Int 3, Wis 11, Cha 14 SPECIAL ABILITIESPrimal Scream (Ex)A ravenous creature can, as a standard action, emit a powerful howl of savage fury that can be heard to a distance of two miles. Any animal that hears this scream tries to move out of the area using the quickest and most direct means possible. A successful Handle Animal check (DC 10 + 1/2 the ravenous creature’s HD + the ravenous creature’s Charisma modifier) calms the animal. Intelligent creatures with fewer HD than the ravenous creature that are within 300 feet must make a successful Will save (DC 10 + 1/2 the ravenous creature’s HD + the ravenous creature’s Charisma modifier) or become panicked for 2d4 rounds. This is a sonic-mind affecting fear effect. Whether or not the save is successful, an affected creature is immune to the primal scream of that ravenous for one day. The save DC is Charisma-based. Rage (Ex)A ravenous creature that suffers damage in combat has a 50% chance of flying into a berserk rage in the next round, attacking until either it or its opponent is dead. While raging, a ravenous gains Str +4, Con +4, and AC –2. It cannot end its rage voluntarily. It does not suffer any ill effects when its rage is ended. | Editor's Note
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