Nimble Shuriken Thrower |
CR 5 |
XP 1,600
Halfling Monk 6
LN Small humanoid (halfling)
Init +3; Senses Perception +11
DEFENSE
AC 18, touch 18, flat-footed 14 (+3 Dex, +1 dodge, +1 monk, +1 size, +2 Wis)
hp 40 (6d8+10)
Fort +7, Ref +9, Will +8; +2 vs. enchantments, +2 vs. fear
Defensive Abilities evasion; Immune disease
OFFENSE
Speed 40 ft.
Melee unarmed strike +7 (1d6+2) or unarmed strike flurry of blows +7/+7/+2 (1d6+2)
Ranged mwk shuriken +9 (1d1+2) or mwk shuriken flurry of blows +9/+9/+4 (1d1+2)
Special Attacks flurry of blows, stunning fist (6/day, DC 15)
TACTICS
During Combat The monk relies on her shuriken, using Shot on the Run to begin and end behind cover. If cornered, she uses Stunning Fist and then escapes to a safe distance.
STATISTICS
Str 14, Dex 17, Con 12, Int 10, Wis 14, Cha 10
Base Atk +4; CMB +7; CMD 22
Feats Deadly Aim, Deflect Arrows, Dodge, Improved Unarmed Strike, Mobility, Point-Blank Shot, Shot on the Run, Stunning Fist
Skills Acrobatics +14 (+24 when jumping), Climb +12, Knowledge (local) +4, Perception +11, Sense Motive +8, Stealth +13, Swim +6
Languages Common, Halfling
SQ fast movement, high jump, ki pool (5 points, magic), maneuver training, purity of body, slow fall 30 ft.
Combat Gear potions of cure light wounds (2), potion of invisibility; Other Gear masterwork shuriken (20), belt of incredible dexterity +2, 130 gp