XP 1,600
Elf Paladin 6
LG Medium humanoid (elf)
Init +4; Senses low-light vision; Perception +9
Aura courage (10 ft.)
DEFENSE
AC 18, touch 14, flat-footed 14 (+4 armor, +4 Dex)
hp 43 (6d10+6)
Fort +7, Ref +8, Will +8; +2 vs. enchantments
Immune disease, fear, sleep
OFFENSE
Speed 30 ft.
Melee longsword +6/+1 (1d8/19–20)
Ranged +1 longbow +11/+6 (1d8+1/×3)
Special Attacks channel positive energy (DC 15, 3d6), smite evil 2/day (+2 attack and AC, +6 damage)
Paladin Spell-Like Abilities (CL 6th; concentration +8)
Paladin Spells Prepared (CL 3rd; concentration +5)
TACTICS
During Combat The paladin uses her bow to smite evil before it can reach her. She uses cover and her mobility to maintain an advantage over her opponents.
STATISTICS
Str 10, Dex 18, Con 11, Int 10, Wis 12, Cha 14
Base Atk +6; CMB +6; CMD 20
Feats Point-Blank Shot, Precise Shot, Rapid Shot
Skills Climb +2, Perception +9, Sense Motive +5, Stealth +5
Languages Common, Elven, Orc
SQ aura, code of conduct, divine bond (weapon +1, 1/day), elven magic, lay on hands (3d6, 5/day), mercies (fatigued, staggered), weapon familiarity
Combat Gear +1 demon-bane arrows (5), +1 undead-bane arrows (5), potion of pass without trace, potion of shield of faith, alchemist's fire (2); Other Gear masterwork chain shirt, +1 longbow with 20 arrows, longsword, silver holy symbol, 184 gp