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Gladiator (Human Barbarian 3/Fighter 3)


Gladiator CR 5

XP 1,600
Human barbarian 3/fighter 3
N Medium humanoid
Init +3; Senses Perception +10

DEFENSE

AC 21, touch 12, flat-footed 17 (+7 armor, +3 Dex, +1 dodge, –2 rage, +2 shield)
hp 57 (6 HD; 3d12+3d10+21)
Fort +9, Ref +5, Will +5; +1 vs. fear
Defensive Abilities bravery +1, trap sense +1, uncanny dodge

OFFENSE

Speed 40 ft.
Melee mwk trident +13/+8 (1d8+5) or mwk trident +11/+6 (1d8+5) and +1 light steel shield with mwk shield spikes +10 (1d6+5)
Ranged mwk trident +11 (1d8+5) or javelin +9 (1d6+5)
Special Attacks rage (9 rounds/day), rage powers (knockback)

Base Statistics

When not raging, the gladiator has AC 23, touch 14, flat-footed 19 (+7 armor, +3 Dex, +1 dodge, +2 shield); hp 45; Fort +7, Will +3;
Melee mwk trident +11/+6 (1d8+3) or mwk trident +9/+4 (1d8+3) and +1 light steel shield with mwk shield spikes +8 (1d6+3);
Ranged mwk trident +11 (1d8+3) or javelin +9 (1d6+3); Str 16, Con 13; CMB +9; CMD 23;
Skills Climb +6, Swim +6

STATISTICS

Str 20, Dex 16, Con 17, Int 8, Wis 12, Cha 10
Base Atk +6; CMB +11; CMD 25
Feats Dodge, Double Slice, Improved Shield Bash, Shield Focus, Two-Weapon Fighting, Weapon Focus (trident)
Skills Acrobatics +10 (+14 jump), Climb +8, Intimidate +5, Perception +10, Swim +8
Languages Common
SQ armor training 1, fast movement
Gear +1 breastplate, +1 light steel shield with masterwork shield spikes, javelins (5), masterwork trident, 1 gp
Boon Gladiators can provide free access to the arena even after hours and can help PCs purchase non-magical exotic weapons at a 10% discount.