XP 1,600
Female human cleric 3/fighter
3
NG Medium humanoid
(human)
Init +3;
Senses Perception
+2
DEFENSE
AC 21, touch 14, flat-footed
17 (+7 armor,
+3 Dex, +1 dodge)
hp 38 (6 HD; 3d8+3d10+9)
Fort
+7, Ref
+5, Will
+6; +1 vs. fear
Defensive Abilities bravery +1
OFFENSE
Speed
30 ft.
Melee +1 scimitar +10 (1d6+4/18–20)
Ranged mwk shortbow +9 (1d6/×3)
Special Attacks channel positive energy 4/day (DC 12 [14 vs. undead],
2d6)
Domain Spell-Like
Abilities (CL 3rd; concentration
+5)
5/day—touch of glory, touch of good
Spells Prepared (CL 3rd; concentration
+5)
D domain spell; Domains glory, good
Tactics
Before Combat She prepares for battle by casting aid, bless
weapon, and shield
of faith.
During Combat She avoids using spells in combat because she
knows her casting is easily disrupted. If given space and a moment to
breathe,
she may cast helpful spells on herself or heal an
ally.
Morale She normally retreats at 20 hit points or fewer but
fights to the death to protect followers or when fighting evil undead,
outsiders,
or other enemies of the faith.
STATISTICS
Str
10, Dex
16, Con
12, Int
10, Wis
14, Cha
13
Base Atk +5; CMB
+5; CMD
19
Feats Combat
Reflexes, Dervish
Dance (see below), Dodge, Mobility,
Weapon
Finesse, Weapon
Focus (scimitar)
Skills Acrobatics
+2, Bluff +3, Diplomacy +9,
Perform
(dance) +3, Perform
(sing) +4, Sense
Motive +9
Languages Common
SQ aura, armor training 1
Combat Gear scroll of lesser
restoration, wand of cure
moderate wounds (4 charges); Other Gear +1 chainmail, +1 scimitar,
masterwork
short bow with 20 arrows, gold holy symbol, 180 gp
SPECIAL ABILITIES
Feat (Ex)
With her Dervish Dance feat, when
she uses her scimitar with one hand, she may use her Dexterity
modifier for
attack and damage rolls instead of her Strength
modifier.
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