Speed
30 ft.
Melee mwk rapier +10 (1d6/18–20)
Ranged mwk hand crossbow +9 (1d4/19–20)
Special Attacks sneak attack +2d6, hand of the apprentice
(5/day)
Spells Prepared (CL 2nd; concentration
+4)
1st—charm
person (DC 13), magic
missile
0 (at will)—detect
magic, message,
prestidigitation,
read
magic
Tactics
Before Combat He rejects the idea of a fair
fight, and if he can’t talk his way out of combat using diplomacy or charm
person, he attempts to hide in order to surprise his opponents with a
sneak
attack.
During Combat Though he enjoys a friendly duel as much as
the next person, he takes his mission too seriously to risk himself
needlessly and uses Spring
Attack to stay out of reach, sneak attacking
surprised or flanked foes. Against non-good
foes, his natural prejudice shows
through, and he has no qualms about using lethal force against “inferior
specimens.”
Morale He retreats if brought below 10 hit points,
preferring to ambush his prey later.
STATISTICS
Str
12, Dex
18, Con
10, Int
14, Wis
14, Cha
12
Base Atk +4; CMB
+5; CMD
19
Feats Alertness,
Dodge,
Scribe
Scroll, Spring
Attack, Weapon
Finesse, Weapon
Focus (rapier)
Skills Acrobatics
+13, Bluff +10, Climb +5, Diplomacy +10,
Disable Device
+10, Disguise
+10, Escape
Artist +10, Knowledge
(arcana) +7,
Knowledge
(history) +7, Knowledge
(local) +7, Perception
+13, Sense Motive
+9,
Stealth +13
Languages Common, Draconic, Elven
SQ arcane bond (cat
named Shingles), native of secluded land, rogue
talents (fast stealth, finesse rogue),
trapfinding +2
Combat Gear potions of cure
light wounds (3); Other Gear
masterwork hand crossbow with 20 bolts, masterwork rapier, daggers (2),
ring of
protection +1, backpack, blank invitations (3), masterwork thieves’
tools, pen
and ink (1 vial), silk rope (50 ft.), spellbook, 450 gp
SPECIAL ABILITIES
Native of Secluded Land (Ex)
Generations of selective breeding have
given natives of the island numerous
beneficial traits, making them shining examples of their races. A native PC uses the purchase method to determine ability scores and the
high
fantasy point allotment.