Speed
30 ft.
Melee mwk dueling sword +13/+8 (1d8+5/19–20)
Ranged light crossbow +10/+5 (1d8/19–20)
Special Attacks weapon training (light blades +1)
Tactics
Before Combat He ordinarily calls out his
opponent to set up a fair fight, preferring to duel until first blood is
drawn, though he is willing to duel until one participant lands three
hits. He only ambushes opponents in dire circumstances or if he can be
convinced that the indignity is absolutely necessary.
During Combat Outside of a duel, he enjoys closing with
spellcasters to make use of his Disruptive
feat. Otherwise he attacks the most powerful melee opponent and
attempts to shame his enemies into fighting him one-on-one, using vulgar
comments, slights against his foe’s appearance, skill,
favorite foods, liaisons with sisters and mothers, and anything else he
can determine about his opponent.
Morale His air of bravado is quite sincere and doesn’t
crack until he reaches 5 hit points or fewer, at which point he flees.
If
humbled in this fashion, he remembers the face of the one responsible
and plots
revenge.
STATISTICS
Str
14, Dex
18, Con
12, Int
10, Wis
8, Cha
13
Base Atk +6; CMB
+10 (+12 to disarm);
CMD
22 (24 vs. disarm)
Feats Agile
Maneuvers, Alertness, Disruptive,
Exotic
Weapon Proficiency (dueling sword), Weapon
Finesse (dueling sword), Weapon
Focus (dueling sword), Weapon
Specialization (dueling sword)
Skills Acrobatics
+6, Climb +7, Intimidate +10, Perception
+4, Ride +6, Sense Motive +7
Languages Common, +1 additional
SQ armor training 1
Combat Gear elixir of tumbling (2), potions of cure light
wounds (6); Other Gear masterwork breastplate, masterwork dueling
sword,
light crossbow with 10 bolts, dagger, amulet of natural armor +1, cloak
of resistance +1, 142 gp