XP 1,200
Strix Witch 5
CN Medium humanoid (strix)
Init+3; Senses darkvision 60 ft., low-light vision; Perception +7 (+12 in dim light or darkness)
DEFENSE
AC 15, touch 15, flat-footed 11 (+1 deflection, +3 Dex, +1 dodge)
hp 30 (5d6+10)
Fort +2, Ref +4, Will +7; +2 vs. illusions
OFFENSE
Speed 30 ft., fly 60 ft. (average)
Melee mwk spear +2 (1d8–1/×3)
Ranged dart +5 (1d4–1)
Special Attacks +1 on attack rolls against humanoids with the human subtype, hexes (disguise [5 hours], evil eye [–2, 6 rounds], slumber [5 rounds])
Witch Spells Prepared (CL 5th; concentration +8)
Patron shadow
STATISTICS
Str 8, Dex 16, Con 13, Int 16, Wis 12, Cha 8
Base Atk +2; CMB +1; CMD 16
Feats Alertness, Combat Casting, Dodge, Iron Will
Skills Fly +11, Intimidate +7, Knowledge (arcana, history, nature) +8, Perception +7 (+12 in dim light or darkness), Sense Motive +3, Spellcraft +11, Stealth +0 (+2 in dim light or darkness)
Languages Auran, Common, Infernal, Strix
SQ nocturnal, witch's familiar (owl)
Combat Gear elixir of hiding, potion of protection from law, scroll of false life, wand of ray of enfeeblement (38 charges), tanglefoot bag, thunderstones (2); Other Gear darts (6), masterwork spear, ring of protection +1, spell component pouch, 10 gp