XP 1,200
Human Summoner 5
N Medium humanoid (human)
Init–1; Senses Perception +1
DEFENSE
AC 12, touch 9, flat-footed 12 (+3 armor, –1 Dex)
hp 41 (5d8+15)
Fort +3, Ref +1, Will +6
Defensive Abilities shield ally
OFFENSE
Speed 30 ft.
Melee sickle +3 (1d6)
Ranged dart +2 (1d4)
Summoner Spell-Like Abilities (CL 5th; concentration +9)
Summoner Spells Known (CL 5th; concentration +9)
2nd (3/day)—bull's strength, haste, see invisibility
1st (5/day)—enlarge person (DC 15), mage armor, magic fang, protection from evil
0th (at will)—acid splash, arcane mark, detect magic, guidance, light, message
STATISTICS
Str 10, Dex 8, Con 13, Int 14, Wis 12, Cha 18
Base Atk +3; CMB +3; CMD 12
Feats Diehard, Endurance, Persuasive, Toughness
Skills Diplomacy +8, Knowledge (arcana) +8, Knowledge (history) +8, Knowledge (nature) +8, Knowledge (planes) +8, Knowledge (religion) +8, Spellcraft +10, Use Magic Device +10
Languages Abyssal, Aquan, Common, +1 additional
SQ bond senses (5 rounds/day), life link
Combat Gear elixir of swimming, potion of cure moderate wounds, potion of invisibility, scroll of eagle's splendor, scroll of glitterdust; Other Gear masterwork studded leather, darts (4), sickle, cloak of resistance +1, 69 gp
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N Medium outsider (extraplanar)
Init+3; Senses darkvision 60 ft.; Perception +7
DEFENSE
AC 21, touch 13, flat-footed 18 (+3 Dex, +8 natural)
hp 34 (4d10+12)
Fort +6, Ref +7, Will +3
Defensive Abilities evasion
OFFENSE
Speed 40 ft., swim 40 ft.
Melee bite +7 (1d6+3), 2 pincers +5 (1d6+1 plus grab)
STATISTICS
Str 16, Dex 16, Con 14, Int 7, Wis 10, Cha 11
Base Atk +4; CMB +7 (+11 grapple); CMD 20 (24 vs. trip)
Feats Iron Will, Multiattack, Toughness
Skills Intimidate +4, Perception +7, Sense Motive +7, Stealth +8, Swim +13
Languages Common
SQ link, evolutions (bite, gills, improved natural armor, limbs [arms], limbs [legs, 2], pincers, swim), share spells
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