XP 1,200
Male human cleric 4
CN Medium humanoid (human)
Init +1; Senses Perception +5
DEFENSE
AC 15, touch 9, flat-footed 15 (+6 armor, –1 Dex)
hp 31 (4d8+10)
Fort +5, Ref +0, Will +6
OFFENSE
Speed 20 ft.
Melee mwk greatsword +7 (2d6+4/19–20)
Special Attacks channel positive energy 4/day (DC 14, 2d6), destructive smite +2 (5/day)
Domain Spell-Like Abilities (CL 4th, concentration +6)
5/day—strength surge +2
Spells Prepared (CL 4th, concentration +6)
2nd—bull’s strengthD, delay poison, lesser restoration, spiritual weapon
1st—divine favor, magic weapon, remove fear, shield of faith, true strikeD
0 (at will)—light, mending, stabilize, virtue
D Domain spell; Domains Destruction, Strength
STATISTICS
Str 17, Dex 9, Con 13, Int 13, Wis 15, Cha 12
Base Atk +3; CMB +6; CMD 15
Feats Combat Casting, Toughness, Weapon Focus (greatsword)
Skills Heal +8, Intimidate +4, Knowledge (local) +4, Knowledge (religion) +6, Perception +5
Languages Abyssal, Common
Traits Favored Son, Reactionary
SQ aura, traits (Favored Son, Reactionary)
Gear chainmail, masterwork greatsword, backpack, grappling hook, iron holy symbol, rope, sunrods (2), tindertwigs (2), torches (9), 195 gp