XP 800
Human ranger 4
N Medium humanoid
Init +2; Senses Perception +7
DEFENSE
AC 17, touch 13, flat-footed 14 (+3 armor, +2 Dex, +1 dodge, +1 shield)
hp 30 (4d10+8)
Fort +5, Ref +6, Will +2
OFFENSE
Speed 30 ft.
Melee mwk battleaxe +7 (1d8+2/x3) or handaxe +6 (1d6+2/x3)
Ranged mwk composite longbow +7 (1d8/x3) or throwing axe +6 (1d6+2)
Special Attacks favored enemy (animals +2)
Ranger Spells Prepared (CL 1st; concentration +2)
1st—charm animal (DC 12)
STATISTICS
Str 14, Dex 15, Con 12, Int 10, Wis 13, Cha 10
Base Atk +4; CMB +6; CMD 19
Feats Deadly Aim, Dodge, Endurance, Mobility, Point Blank Shot
Skills Climb +10, Craft (traps) +9, Handle Animal +6, Heal +8, Perception +7, Profession (trapper) +8, Ride +6, Stealth +8, Survival +8 (+10 to follow tracks), Swim +6
Languages Common
SQ favored terrain (woods +2), hunter's bond (badger animal companion), track +2, wild empathy +4
Combat Gear black adder venom (1 dose), scrolls of cure light wounds (2), scrolls of speak with animals (2); Other Gear masterwork studded leather, masterwork buckler, masterwork battleaxe, masterwork composite longbow (+1 Str) with 20 arrows, throwing axes (2), climber's kit, healer's kit, masterwork trapmaking tools
Boon Trappers can provide food for the PCs for 1 week and can tell them secrets of the wild lands where they live, granting a +2 circumstance bonus on Survival checks within a 20-mile radius.