XP 800
Gnome Monk 4
LN Small humanoid (gnome)
Init +1; Senses low-light vision; Perception +12
DEFENSE
AC 21, touch 17, flat-footed 19 (+4 armor, +1 Dex, +1 dodge, +1 monk, +1 size, +3 Wis)
hp 25 (4d8+4)
Fort +5, Ref +6, Will +8; +2 vs. enchantments and illusions
Defensive Abilities defensive training (+4 dodge bonus to AC vs. giants), evasion
OFFENSE
Speed 30 ft.
Melee unarmed strike +6 (1d6+1) or +1 kama +6 (1d4+2) or unarmed strike flurry of blows +5/+5 (1d6+1)
Ranged shuriken +5 (1d1+1) or shuriken flurry of blows +4/+4 (1d1+1)
Special Attacks +1 on attack rolls against goblinoid and reptilian humanoids, flurry of blows, stunning fist (4/day, DC 15)
Gnome Spell-Like Abilities (CL 4th; concentration +5)
TACTICS
Before Combat The monk drinks her potion of mage armor and applies her oil of magic weapon.
During Combat The monk uses Acrobatics skill to move through combat, helping allies flank.
Base Statistics
Without mage armor and magic weapon, the monk's statistics are AC 18, touch 17, flat-footed 16; Melee kama +5 (1d4+1).
STATISTICS
Str 12, Dex 13, Con 10, Int 12, Wis 16, Cha 12
Base Atk +3; CMB +4; CMD 19
Feats Combat Reflexes, Dodge, Improved Unarmed Strike, Scorpion Style, Stunning Fist, Weapon Focus (unarmed strike)
Skills Acrobatics +8, Bluff +5, Climb +6, Perception +12, Stealth +12
Languages Common, Elven, Gnome, Sylvan
SQ fast movement, ki pool (5 points, magic), maneuver training, slow fall 20 ft.
Combat Gear potions of cure light wounds (2), potion of mage armor, oil of magic weapon, smokestick, tanglefoot bag; Other Gear kama, shuriken (20), bracers of armor +1, cloak of resistance +1, 124 gp