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Barkeep (Human Expert 4/Warrior 1)


barkeep CR 3

XP 800
Human expert 4/warrior 1
N Medium humanoid
Init +0; Senses Perception +10

DEFENSE

AC 13, touch 10, flat-footed 13 (+3 armor)
hp 23 (5 HD; 4d8+1d10)
Fort +5, Ref +1, Will +6

OFFENSE

Speed 30 ft.
Melee sap +3 (1d6–1 nonlethal) or dagger +3 (1d4–1/19–20)
Ranged mwk heavy crossbow +5 (1d10/19–20)

STATISTICS

Str 9, Dex 11, Con 10, Int 12, Wis 14, Cha 10
Base Atk +4; CMB +3; CMD 13
Feats Great Fortitude, Quick Draw, Rapid Reload, Skill Focus (Profession [barkeep])
Skills Bluff +8, Handle Animal +5, Intimidate +5, Knowledge (local) +9, Linguistics +6, Perception +10, Perform (comedy) +6, Perform (oratory) +6, Profession (barkeep) +13, Ride +5, Sense Motive +10, Sleight of Hand +5
Languages Common, Dwarf, Halfling
Gear +1 leather armor, masterwork heavy crossbow with 10 bolts and one +1 human bane bolt, dagger, sap
Boon A barkeep can arrange free room and board for PCs for up to a week. He can also share local rumors and customs with PCs, granting a +2 circumstance bonus on Diplomacy and Sense Motive checks in his community for 1 day.