Speed
30 ft.
Melee mwk longsword +8 (1d8+4/19–20)
Ranged mwk composite longbow +5 (1d8+2/×3)
Special Attacks channel positive energy (DC 13, 2d6), smite
evil 2/day (+1 attack and AC, +4 damage)
Spell-Like
Abilities (CL 4th; concentration
+5)
At
will—detect evil
Spells Prepared (CL 1st; concentration
+2)
1st—lesser
restoration
Tactics
Base Statistics When using his shield, statistics
are: Melee mwk longsword +8 (1d8+3/19–20); AC
21, touch 20,
flat-footed
21 (+9 armor,
+2 shield); Skills Ride
+4
STATISTICS
Str
16, Dex
10, Con
14, Int
10, Wis
13, Cha
12
Base Atk +4; CMB
+7; CMD
17
Feats Animal Affinity, Extra Lay On Hands, Mounted Combat, Trample
Skills Diplomacy
+6, Handle
Animal +9, Heal
+8, Perception
+6, Ride +5, Sense Motive +5
Languages Common
SQ aura of good, lay on hands (2d6, 5/day),
mercy (shaken)
Combat Gear holy water (4); Other Gear masterwork full
plate, masterwork heavy steel shield, masterwork composite longbow (+2
Str)
with 20 arrows, masterwork longsword, healer’s kit, combat trained heavy
horse
(Ironring), sunrods (2), 263 gp