XP 600
Half-Elf Rogue 3
CN Medium humanoid (elf, human)
Init +3; Senses low-light vision; Perception +11
DEFENSE
AC 16, touch 13, flat-footed 13 (+3 armor, +3 Dex)
hp 23 (3d8+6)
Fort +3, Ref +6, Will +1; +2 vs. enchantments
Defensive Abilities evasion, trap sense +1; Immune sleep
OFFENSE
Speed 30 ft.
Melee rapier +3 (1d6+1/18–20)
Ranged mwk composite longbow +6 (1d8+1/×3)
Special Attacks sneak attack +2d6
TACTICS
Before Combat The rogue picks a perch that's hard to reach and waits for targets to come into range.
During Combat The rogue uses her sleep arrow against ranged attackers or anyone she needs to keep alive.
STATISTICS
Str 12, Dex 17, Con 14, Int 13, Wis 10, Cha 8
Base Atk +2; CMB +3; CMD 16
Feats Point-Blank Shot, Precise Shot, Skill Focus (Perception)
Skills Acrobatics +9, Climb +7, Disguise +5, Escape Artist +9, Perception +11, Perform (wind) +5, Ride +6, Stealth +9, Survival +3, Swim +7
Languages Common, Dwarven, Elven
SQ elf blood, rogue talents (surprise attack), trapfinding +1
Combat Gear oil of magic weapon (2), potion of cure moderate wounds, potion of invisibility, sleep arrow; Other Gear masterwork studded leather, masterwork composite longbow with 20 arrows, rapier, 73 gp