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Priest (Human Cleric 3)


Priest
CR 2
XP 600
Human cleric 3
N Medium humanoid (human)
Init –1; Senses Perception +2

 DEFENSE

AC 13, touch 9, flat-footed 13 (+4 armor, –1 Dex)
hp 16 (3d8+3)
Fort +4, Ref +0, Will +5

  OFFENSE

Speed 30 ft.
Melee
mwk quarterstaff +4 (1d6+1)
Special Attacks channel negative energy 5/day (DC 13, 2d6)
Domain Spell-Like Abilities (CL 3rd; concentration +5)

5/day—calming touch, storm burst

Spells Prepared (CL 3rd; concentration +5)

2nd—cure moderate wounds, fog cloudD, hold person (DC 15)
1st—blessD, command (DC 14), doom, sanctuary (DC 13)

0 (at will)—create water, guidance, light, purify food and drink

D Domain spell; Domains Community, Weather

  STATISTICS

Str 12, Dex 8, Con 12, Int 13, Wis 15, Cha 14
Base Atk +2; CMB +3; CMD 12
Feats Persuasive, Scribe Scroll, Spell Focus (enchantment)
Skills Diplomacy +10, Intimidate +6, Knowledge (religion) +6, Linguistics +6, Perform (sing) +4, Sense Motive +8, Spellcraft +5

Languages
Common, Polyglot, Terran, +1 additional
SQ aura
Combat Gear scroll of cure light wounds;
Other Gear +1 studded leather, masterwork quarterstaff, idol