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Burglar (Human Rogue 3)


Burglar CR 2

XP 600
Human rogue 3
N Medium humanoid
Init +3; Senses Perception +9

DEFENSE

AC 15, touch 13, flat-footed 12 (+2 armor, +3 Dex)
hp 16 (3d8+3)
Fort +2, Ref +6, Will +1
Defensive Abilities evasion, trap sense +1

OFFENSE

Speed 30 ft.
Melee sap +3 (1d6+1 nonlethal) or dagger +3 (1d4+1/19–20)
Ranged mwk composite shortbow +6 (1d6+1/x3) or dagger +5 (1d4+1/19–20)
Special Attacks sneak attack +2d6

STATISTICS

Str 13, Dex 17, Con 12, Int 14, Wis 10, Cha 8
Base Atk +2; CMB +3; CMD 16
Feats Deft Hands, Skill Focus (Perception), Stealthy
Skills Acrobatics +9, Appraise +8, Bluff +5, Climb +9, Disable Device +13, Disguise +5, Escape Artist +11, Knowledge (local) +8, Perception +9 (+10 to find traps), Sleight of Hand +11, Stealth +11, Swim +7
Languages Common, Elven, Halfling
SQ rogue talent (quick disable), trapfinding +1
Combat Gear potion of expeditious retreat, potion of feather fall, tanglefoot bag; Other Gear leather armor, dagger, sap, masterwork composite shortbow (+1 Str) with 20 arrows, universal solvent, climber’s kit, 50-ft. silk rope with grappling hook, masterwork thieves’ tools
Boon A burglar can open a trapped item for PCs or search a building for traps. She might break into a house to recover an item for the PCs or break a PC out of jail.