Speed
30 ft.
Melee mwk quarterstaff +3 (1d6+1)
Special Attacks channel negative energy 5/day (DC 13, command undead
only)
Arcane School Spell-Like
Abilities (CL 3rd, concentration
+5)
Spells Prepared (CL 3rd; concentration
+5)
2nd—command undead, detect
thoughts (DC 14), spectral hand
1st—chill
touch (DC 13), obscuring
mist, ray
of enfeeblement, shield
0 (at will)—bleed
(DC 12), detect
magic, light, ray of frost, touch of fatigue
(DC 12)
Opposition Schools conjuration, illusion
STATISTICS
Str
12, Dex
10, Con
15, Int
14, Wis
13, Cha
10
Base Atk +1; CMB
+2; CMD
12
Feats Command Undead, Great
Fortitude,
Improved
Channel, Scribe
Scroll, Toughness
Skills Appraise
+7, Diplomacy
+2, Intimidate
+3, Knowledge
(Arcana)
+8, Knowledge
(History) +7, Linguistics
+8
Languages Common, Draconic, Gnoll, Infernal, +2 additional
SQ arcane bond (amulet), power over undead
Gear bracers of armor +1, masterwork quarterstaff, acolyte robes,
bonded amulet, government credentials, spellbook