This is a 22-foot-tall muscular efreeti with crimson skin, smoldering eyes, huge black horns, and a fierce and arrogant expression. He wears an elaborate bronze breastplate that is scorched by flame and still seems to be on fire in places. He favors elaborate gold and brass jewelry and wields a huge, burning scimitar.
XP 204,800 DEFENSE
AC 35, touch 11, flat-footed 32 (+11 armor, +2 Dex, +1 dodge, +11 natural, +2 shield, –2 size) OFFENSE
Speed 20 ft., fly 40 ft. (perfect) Spell-Like Abilities (CL 11th; concentration +15, +19 defensive)
Constant—detect magic STATISTICS
Str 42, Dex 14, Con 32, Int 12, Wis 14, Cha 19 SPECIAL ABILITIESChange Size (Sp)Twice per day, an efreeti can magically change a creature's size. This works just like an enlarge person or reduce person spell (the efreeti chooses when using the ability), except that the ability can work on himself. A DC 23 Fortitude save negates the effect. The save DC is Charisma-based. This is the equivalent of a 2nd-level spell. Exceptional NPC (Ex)This individual was destined from birth to achieve greatness. His ability scores were generated using 25 points, rather than the standard 15 point array. Additionally, his gear was determined as if he were a 16th-level PC, rather than an NPC to account for his great resources as a member of the nobility of the City of Brass. These advantages increase his total CR by 1. Heat (Ex)An efreeti's body deals 1d6 points of fire damage whenever it hits in melee, or in each round it grapples. Unholy Aura (Su)As long as this efreeti remains in area D14, he gains the benefits of a continuous unholy aura effect (CL 20th) with the following effects: +4 deflection bonus to AC and a +4 resistance bonus on saves; SR 25 against good spells and spells cast by good creatures; protection from mental influence and possession; these are all noted above. In addition, if a good creature succeeds on a melee attack against him, the offending attacker takes 1d6 points of Strength damage (DC 23 Fort negates). |