XP 102,400
Male human rogue 13/assassin 5
NE Medium humanoid
Init +5; Senses Perception +24
DEFENSE
AC 25, touch 19, flat-footed 19 (+5 armor, +3 deflection, +5 Dex, +1 dodge, +1 shield)
hp 185 (18d8+103)
Fort +10, Ref +16, Will +5
Defensive Abilities improved evasion, improved uncanny dodge, red shroud* 4 rounds/day, trap sense +4
OFFENSE
Speed 30 ft.
Melee +1 elf bane sawtooth sabre* +18/+13/+8 (1d8+3/17–20), +1 human bane sawtooth sabre* +18/+13/+8 (1d8+3/17–20)
Special Attacks prayer attack* (DC 19), sneak attack +9d6
Spell-Like Abilities (CL 5th; concentration +7)
1/day—summon mantis*
Red Mantis Spells Known (CL 5th; concentration +6)
2nd (3)—bull’s strength, invisibility, summon swarm
1st (5)—enlarge person, expeditious retreat, feather fall, obscuring mist
STATISTICS
Str 10, Dex 20, Con 18, Int 12, Wis 8, Cha 14
Base Atk +12; CMB +12; CMD 31
Feats Alertness, Arcane Strike, Combat Reflexes, Dodge, Exotic Weapon Proficiency (sawtooth sabre), Greater Weapon Focus (sawtooth sabre), Improved Critical (sawtooth sabre), Improved Two-Weapon Fighting, Toughness, Two-Weapon Defense, Two-Weapon Fighting, Weapon Finesse, Weapon Focus (sawtooth sabre), Weapon Specialization (sawtooth sabre)
Skills Acrobatics +26, Bluff +23, Climb +21, Intimidate +23, Knowledge (local) +22, Knowledge (religion) +12, Perception +24, Sense Motive +24, Stealth +26, Use Magic Device +23
Languages Common, Polyglot
SQ resurrection sense*, rogue talents (bleeding attack +9, combat trick, finesse rogue, improved evasion, opportunist, surprise attack), trapfinding +6
Gear +1 elf bane sawtooth sabre, +1 human bane sawtooth sabre, belt of physical might (Dex and Con) +2, bracers of armor +5, mask of the mantis*, ring of protection +3, spell component pouch, 330 gp
PC Gear + 434,000 gp