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Assassin (Human Rogue 13/Assassin 5)


Assassin CR 17

XP 102,400
Male human rogue 13/assassin 5
NE Medium humanoid
Init +5; Senses Perception +24

DEFENSE

AC 25, touch 19, flat-footed 19 (+5 armor, +3 deflection, +5 Dex, +1 dodge, +1 shield)
hp 185 (18d8+103)
Fort +10, Ref +16, Will +5
Defensive Abilities improved evasion, improved uncanny dodge, red shroud* 4 rounds/day, trap sense +4

OFFENSE

Speed 30 ft.
Melee +1 elf bane sawtooth sabre* +18/+13/+8 (1d8+3/17–20), +1 human bane sawtooth sabre* +18/+13/+8 (1d8+3/17–20)
Special Attacks prayer attack* (DC 19), sneak attack +9d6
Spell-Like Abilities (CL 5th; concentration +7)

1/day—summon mantis*

Red Mantis Spells Known (CL 5th; concentration +6)

2nd (3)bull’s strength, invisibility, summon swarm
1st (5)
enlarge person, expeditious retreat, feather fall, obscuring mist

STATISTICS

Str 10, Dex 20, Con 18, Int 12, Wis 8, Cha 14
Base Atk +12; CMB +12; CMD 31
Feats Alertness, Arcane Strike, Combat Reflexes, Dodge, Exotic Weapon Proficiency (sawtooth sabre), Greater Weapon Focus (sawtooth sabre), Improved Critical (sawtooth sabre), Improved Two-Weapon Fighting, Toughness, Two-Weapon Defense, Two-Weapon Fighting, Weapon Finesse, Weapon Focus (sawtooth sabre), Weapon Specialization (sawtooth sabre)
Skills Acrobatics +26, Bluff +23, Climb +21, Intimidate +23, Knowledge (local) +22, Knowledge (religion) +12, Perception +24, Sense Motive +24, Stealth +26, Use Magic Device +23
Languages Common, Polyglot
SQ resurrection sense*, rogue talents (bleeding attack +9, combat trick, finesse rogue, improved evasion, opportunist, surprise attack), trapfinding +6
Gear +1 elf bane sawtooth sabre, +1 human bane sawtooth sabre, belt of physical might (Dex and Con) +2, bracers of armor +5, mask of the mantis*, ring of protection +3, spell component pouch, 330 gp
PC Gear + 434,000 gp