XP 102,400
Halfling Paladin 18
LG Small humanoid (halfling)
Init +1; Senses Perception +13
Aura courage (10 ft.), faith (10 ft.), justice (10 ft.), resolve (10 ft.), righteousness (10 ft.)
DEFENSE
AC 30, touch 15, flat-footed 29 (+13 armor, +3 deflection, +1 Dex, +2 natural, +1 size)
hp 139 (18d10+36)
Fort +18, Ref +12, Will +17; +2 vs. fear
DR 5/evil; Immune charm, compulsion, disease, fear
OFFENSE
Speed 30 ft.
Melee +3 flaming longspear +27/+22/+17/+12 (1d6+9/×3 plus 1d6 fire)
Ranged +1 sling +21 (1d3+5)
Space 5 ft.; Reach 5 ft. (10 ft. with longspear)
Special Attacks channel positive energy (DC 22, 9d6), smite evil 6/day (+3 attack and AC, +18 damage)
Paladin Spell-Like Abilities (CL 18th; concentration +21)
Paladin Spells Prepared (CL 15th; concentration +18)
TACTICS
Before Combat The paladin casts greater magic weapon on his longspear.
During Combat The paladin reserves most of his spells and magic items for helping allies against a common foe. He uses Cleave as often as possible against grouped opponents, and Lunge and Stand Still to control the movement of multiple enemies. He uses his divine bond to give his longspear the defending, holy, keen, or speed special ability.
Base Statistics
Without greater magic weapon, the paladin's statistics are Melee +1 flaming longspear +25/+20/+15/+10 (1d6+7/×3 plus 1d6 fire).
STATISTICS
Str 18, Dex 12, Con 14, Int 8, Wis 12, Cha 16
Base Atk +18; CMB +21; CMD 35
Feats Cleave, Combat Reflexes, Greater Vital Strike, Improved Vital Strike, Lunge, Power Attack, Stand Still, Vital Strike, Weapon Focus (longspear)
Skills Acrobatics –2 (–1 when jumping), Climb +4, Diplomacy +11, Heal +9, Knowledge (local) +4, Knowledge (religion) +7, Perception +13, Swim +2
Languages Common, Halfling
SQ aura, code of conduct, divine bond (weapon +5, 4/day), lay on hands (9d6, 12/day), mercies (blinded, cursed, diseased, paralyzed, sickened, stunned)
Combat Gear +1 holy bullets (10), +1 undead-bane bullets (10), potions of haste (2), wand of cure light wounds (50 charges); Other Gear +4 full plate, +1 flaming longspear, +1 sling with 20 bullets, amulet of natural armor +2, belt of giant strength +2, boots of striding and springing, cloak of resistance +1, ring of protection +3, 8,735 gp