XP 38,400
Half-Elf Rogue 15
NE Medium humanoid (elf, human)
Init +6; Senses low-light vision; Perception +21
DEFENSE
AC 22, touch 17, flat-footed 16 (+5 armor, +1 deflection, +5 Dex, +1 dodge)
hp 101 (15d8+30)
Fort +7, Ref +16, Will +7; +2 vs. enchantments
Defensive Abilities improved evasion, improved uncanny dodge, trap sense +5
OFFENSE
Speed 30 ft.
Melee mwk rapier +14/+9/+4 (1d6+2/18–20)
Ranged +1 shock composite longbow +19/+14/+9 (1d8+3/×3 plus 1d6 electricity)
Special Attacks sneak attack +8d6
TACTICS
Before Combat The rogue uses his ring of invisibility and finds a hiding place from which he can ambush the PCs.
During Combat The rogue uses Manyshot and Rapid Shot against his foes. If discovered, he uses his ring of invisibility again and changes location.
STATISTICS
Str 14, Dex 22, Con 13, Int 10, Wis 12, Cha 8
Base Atk +11; CMB +13; CMD 31
Feats Dodge, Improved Precise Shot, Manyshot, Mobility, Point-Blank Shot, Precise Shot, Rapid Shot, Shot on the Run, Skill Focus (Stealth), Weapon Focus (composite longbow)
Skills Acrobatics +24, Climb +20, Disguise +17, Knowledge (dungeoneering) +8, Knowledge (geography) +5, Knowledge (nature) +15, Perception +21, Ride +21, Stealth +30, Swim +10
Languages Common, Elven
SQ rogue talents (bleeding attack +8, defensive roll, fast stealth, improved evasion, rogue crawl, slippery mind, weapon training), trapfinding +7, elf blood
Combat Gear +1 human-bane arrows (5), +1 magical beast-bane arrows (5), silversheen (2); Other Gear +2 studded leather, +1 shock composite longbow (+2 Str) with 50 arrows, masterwork rapier, belt of incredible dexterity +2, cloak of resistance +1, efficient quiver, ring of invisibility, ring of protection +1, disguise kit, sunrods (4), 1,587 gp