XP 19,200
Halfling Rogue 9/Duelist 4
NE Small humanoid (halfling)
Init +7; Senses Perception +19
DEFENSE
AC 26, touch 19, flat-footed 19 (+6 armor, +1 deflection, +6 Dex, +1 dodge, +1 natural, +1 size)
hp 101 (9d8+4d10+35)
Fort +9, Ref +18, Will +10; +2 vs. fear
Defensive Abilities canny defense +2, enhanced mobility, evasion, grace +2, improved uncanny dodge, parry, trap sense +3
OFFENSE
Speed 20 ft.
Melee +1 rapier +18/+13 (1d4/18–20)
Special Attacks sneak attack +5d6, precise strike +4
TACTICS
During Combat The duelist drinks her potion of haste. She attempts to disarm opponents, then makes sneak attacks even if she must feint to do so.
STATISTICS
Str 8, Dex 20, Con 15, Int 14, Wis 12, Cha 12
Base Atk +10; CMB +14 (+16 to disarm); CMD 25 (27 vs. disarm)
Feats Agile Maneuvers, Combat Expertise, Combat Reflexes, Dodge, Greater Feint, Improved Disarm, Improved Feint, Iron Will, Mobility, Weapon Finesse, Weapon Focus (rapier)
Skills Acrobatics +23 (+19 when jumping), Bluff +17, Climb +1, Diplomacy +17, Disguise +17, Intimidate +17, Knowledge (dungeoneering, local) +10, Knowledge (nobility) +7, Perception +19, Perform (comedy) +5, Perform (sing) +6, Sleight of Hand +13, Stealth +25
Languages Common, Halfling
SQ improved reaction +2, rogue talents (combat trick, finesse rogue, surprise attack, weapon training), trapfinding +4
Combat Gear potions of cure serious wounds (2), potion of haste; Other Gear +2 mithral chain shirt, +1 rapier, amulet of natural armor +1, belt of physical might +2 (Str, Con), cloak of resistance +2, ring of protection +1, 180 gp