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Sage (Human Abjurer 5/Expert 7)

Sage CR 11

XP 12,800
Human abjurer 5/expert 7
N Medium humanoid
Init +0; Senses Perception +10

DEFENSE

AC 14, touch 10, flat-footed 14 (+4 armor)
hp 61 (12 HD; 7d8+5d6+12)
Fort +5, Ref +4, Will +12
Defensive Abilities protective ward 10/day (+2 deflection, 7 rounds), resistance

OFFENSE

Speed 30 ft.
Melee
quarterstaff +6/+1 (1d6–1)
Ranged
dart +7 (1d4)
Wizard Spells Prepared (CL 5th; concentration +12)

Prohibited Schools evocation, necromancy

STATISTICS
Str 8, Dex 10, Con 12, Int 24, Wis 14, Cha 13
Base Atk +7; CMB +6; CMD 21
Feats Arcane Strike, Craft Wand, Craft Wondrous Item, Defensive Combat Training, Magical Aptitude, Scribe Scroll, Skill Focus (Knowledge [history]), Skill Focus (Use Magic Device), Spell Mastery
Skills Appraise +14, Diplomacy +6, Heal +6, Knowledge (choose one) +28, Knowledge (all others) +20, Linguistics +22, Perception +10, Profession (scribe) +10, Sense Motive +7, Spellcraft +26, Use Magic Device +26
Languages Common, plus 19 other languages
SQ arcane bond (ring of sustenance)
Combat Gear wands of acid arrow (50 charges), cure light wounds (50 charges), identify (50 charges), light (50 charges); Other Gear quarterstaff, darts (2), brooch of shielding, broom of flying, cloak of resistance +1, headband of vast intellect +4 (Spellcraft, Use Magic Device), ring of sustenance, magnifying glass, merchant’s scale
Boon A sage can translate any foreign language for PCs or make up to five skill checks (including identifying magic items) for PCs. A sage can also craft magic items at a 10% discount.