XP 9,600 DEFENSEAC 17, touch 12, flat-footed 13 (+5 armor, +4 Dex, –2 rage) OFFENSESpeed 40 ft. TACTICSDuring Combat The barbarian charges into the heart of battle, using one end of his double axe two-handed when charging or moving, and switching back to a double weapon grip when making full attacks. He uses his leaping and Acrobatics to enter melee quickly, using his no escape ability to chase down cowards. Base Statistics When not raging, the barbarian's statistics are AC 19, touch 14, flat-footed 15; hp 109; Fort +11, Will +6; no bonus vs. spells and spell-like or supernatural abilities; DR 2/—; Melee +1 orc double axe +16/+11/+6 (1d8+5/19–20/×3) or +1 orc double axe +14/+9/+4 (1d8+4/19–20/×3), +1 orc double axe +14/+9 (1d8+4/19–20/×3), bite +9 (1d4+1); Ranged mwk composite longbow +16/+11/+6 (1d8+3/×3); Str 16, Con 14; CMB +14; CMD 28; Skills Acrobatics +17 (+21 when jumping) Climb +8, Swim +8. STATISTICSStr 22, Dex 18, Con 20, Int 10, Wis 12, Cha 8 | Support this Site - Buy this Book!
This volume offers an indispensable analysis of the most vicious killers of all - orcs. Born and bred for war, they are an awful, brutish, violent species and, despite their constant infighting and backstabbing, their horde armies remain a dire threat to all races.
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