XP 9,600
Female human summoner 11
LE Medium humanoid
Init +1; Senses Perception +2
DEFENSE
AC 18, touch 12, flat-footed 17 (+6 armor, +1 deflection, +1 Dex)
hp 68 (11d8++10)
Fort +3, Ref +6, Will +9
OFFENSE
Speed 30 ft.
Melee +2 scythe +9/+4 (2d4+1)
Spell-Like Abilities (CL 11th; concentration +15)
7/day—summon monster VI
Summoner Spells Prepared (CL 11th; concentration +15)
4th—acid pit*, summon accuser, wall of stone
3rd—dispel magic, fire shield, heroism, rejuvenate eidolon, stoneskin
2nd—blur, bull’s strength (2), create pit, haste
1st—endure elements, enlarge person, grease, identify, *, unfetter
0—acid splash (DC 14), detect magic, mending, message, , resistance
STATISTICS
Str 8, Dex 12, Con 10, Int 14, Wis 14, Cha 18
Base Atk +8; CMB +7; CMD 19
Feats Augment Summoning, Empower Spell, Eschew Materials, Lightning Reflexes, Magical Aptitude, Martial Weapon Proficiency (scythe), Spell Focus (conjuration)
Skills Craft (alchemy) +9, Knowledge (arcana) +9, Knowledge (engineering) +9, Knowledge (local) +9, Knowledge (planes) +11, Knowledge (religion) +7, Linguistics +16, Ride +10, Spellcraft +20, Use Magic Device +17
Languages Aklo, Common, Draconic, Dwarven, Elven, Giant, Gnome, Goblin, Halfling, Ignan, Infernal, Terran, Undercommon
SQ aspect, bond senses, eidolon, life link, maker’s call, shield ally, transposition
Combat Gear potions of cure light wounds (3), potion of cure moderate wounds; Other Gear +2 mithral chain shirt, +2 scythe, ring of protection +1, spell component pouch, 67 gp
PC Gear +65,650 gp
* See the Advanced Player’s Guide.