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Orc Shaman (Orc Adept 3)

Orc Shaman CR 1

XP 400
Orc adept 3
CE Medium humanoid (orc)
Init –1; Senses darkvision 60 ft.; Perception +2


AC 13, touch 9, flat-footed 13 (+4 armor, –1 Dex)
hp 19 (3d6+9)
Fort +2, Ref +0, Will +3
Defensive Abilities ferocity
Weaknesses light sensitivity


Speed 30 ft.
Melee mwk morningstar +4 (1d8+2)
Ranged javelin +0 (1d6+2)
Spells Prepared
(CL 3rd; concentration +3)

1st--bless, cause fear (DC 11)
0--create water, guidance, touch of fatigue (DC 10)

Str 15,Dex 9,Con 12,Int 6,Wis 11,Cha 8
Base Atk +1; CMB +3; CMD 12
Feats Alertness, Light Armor Proficiency, Persuasive
Skills Diplomacy +0, Heal +4, Intimidate +5, Knowledge (history) +2
Languages Common, Orc
SQ Summon familiar (toad), weapon familiarity
Combat Gear potions of cure light wounds (2); Other Gear masterwork chain shirt, javelins (2), masterwork morningstar, spirit fetishes.

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This volume offers an indispensable analysis of the most vicious killers of all - orcs. Born and bred for war, they are an awful, brutish, violent species and, despite their constant infighting and backstabbing, their horde armies remain a dire threat to all races.

  • Series: Open Book Adventures
  • Paperback: 48 pages
  • Publisher: Osprey Publishing (June 23, 2015)

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