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Squire (Human Aristocrat 1)


Squire CR 1/3

XP 100
Human aristocrat 1
N Medium humanoid
Init +1; Senses Perception –1

DEFENSE

AC 13, touch 11, flat-footed 12 (+1 armor, +1 Dex, +1 shield)
hp 5 (1d8+1)
Fort +1, Ref +1, Will +1

OFFENSE

Speed 30 ft.
Melee lance +1 (1d8+1/x3) or light pick +1 (1d4+1/x4)
Ranged shortbow +1 (1d6/x3)

STATISTICS

Str 13, Dex 13, Con 12, Int 9, Wis 8, Cha 10
Base Atk +0; CMB +1; CMD 12
Feats Animal Affinity, Mounted Combat
Skills Craft (armor) +3, Craft (weapons) +3, Handle Animal +6, Knowledge (nobility) +3, Ride +6
Languages Common
Combat Gear potion of cure light wounds; Other Gear padded armor, light wooden shield, lance, light pick, shortbow with 20 arrows, light horse (combat trained) with riding saddle
Boon A squire can make a personal introduction to a knight or help the PCs buy a combat trained mount or riding gear at a 5% discount. A squire might also agree to serve a fighter, paladin, or ranger PC, either for a limited time, or until granted knighthood.