Bestiary‎ > ‎NPCs‎ > ‎NPCs (CR < 1)‎ > ‎

Careful Initiate (Human Monk 1)


Careful Initiate CR 1/2

XP 200
Human Monk 1
LN Medium humanoid (human)
Init +3; Senses Perception +6

DEFENSE

AC 16, touch 16, flat-footed 12 (+3 Dex, +1 dodge, +2 Wis)
hp 9 (1d8+1)
Fort +2, Ref +5, Will +4

OFFENSE

Speed 30 ft.
Melee unarmed strike +3 (1d6+1) or kama +3 (1d6+1) or unarmed strike flurry of blows +2/+2 (1d6+1)
Ranged light crossbow +3 (1d8/19–20) or shuriken +3 (1d2+1) or shuriken flurry of blows +2/2 (1d2+1)
Special Attacks flurry of blows, stunning fist (1/day, DC 12)

TACTICS

Before Combat The monk uses Stealth to catch enemies off-guard, starting any surprise round with Stunning Fist.

During Combat The monk never fights multiple opponents if she can help it, and prefers to use her shuriken with a flurry of blows before entering melee.

STATISTICS

Str 12, Dex 16, Con 10, Int 13, Wis 15, Cha 8
Base Atk +0; CMB +1; CMD 17
Feats Combat Reflexes, Dodge, Improved Unarmed Strike, Stunning Fist, Weapon Finesse
Skills Acrobatics +7, Knowledge (history, religion) +5, Perception +6, Sense Motive +6, Stealth +7
Languages Common, Dwarven
Combat Gear potions of cure light wounds (2), potions of mage armor (2), potions of magic weapon (2); Other Gear kama, light crossbow with 10 bolts, shuriken (20), 50 gp