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Caligni Rogue 1

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Beneath ragged shreds, this lean figure's chalky skin darkens to charred hues at the extremities.

Caligni CR 1/2

XP 200
Caligni rogue 1
CN Medium humanoid (dark folk)
Init +7; Senses see in darkness; Perception +3

DEFENSE

AC 15, touch 13, flat-footed 12 (+2 armor, +3 Dex)
hp 12 (1d8+4)
Fort +3, Ref +5, Will –1
Weaknesses light sensitivity

OFFENSE

Speed 30 ft.
Melee short sword +1 (1d6+1/19–20)
Ranged dart +3 (1d4+1)
Special Attacks death throes, sneak attack +1d6

STATISTICS

Str 13, Dex 17, Con 16, Int 10, Wis 8, Cha 10
Base Atk +0; CMB +1; CMD 14
Feats Improved Initiative
Skills Acrobatics +7, Bluff +4, Climb +5, Disguise +4, Escape Artist +7, Knowledge (dungeoneering) +4, Perception +3, Stealth +7
Languages Common, Dark Folk
SQ trapfinding +1

SPECIAL ABILITIES

Death Throes (Su)

When a caligni is slain, its body combusts in a flash of searing light.

All creatures within a 5-foot burst must succeed at a Fortitude save (DC = 10 + 1/2 the caligni's Hit Dice + the caligni's Constitution bonus) or be dazzled for 1d4 rounds. The corpse left behind is a third of the caligni's size, withered and unrecognizable as the individual. Raise dead and similar spells cast upon these remains restore a caligni as normal.

Light Sensitivity

Caligni are dazzled in areas of bright light.

See in Darkness (Su)

Caligni can see perfectly in darkness of any kind, including that created by deeper darkness.