This creature's spines are massive in comparison to its body, and appear to be bladed.
XP 1200 DEFENSE AC 17, touch 5, flat-footed 17 (–4 Dex, +12 natural, –1 size) OFFENSE Speed 5 ft. STATISTICS Str 23, Dex 3, Con 18, Int —, Wis 11, Cha 2 SPECIAL ABILITIES Poison (Ex)Spines—injury; save Fort DC 16; frequency 1/round for 6 rounds; effect 1d2 Str and nauseated for 1 round; cure 1 save. Spines (Ex)When a creature attacks a spear urchin with an unarmed strike or natural attack, or with a manufactured melee weapon while adjacent to the urchin, the urchin automatically gains a free attack with its spines. In addition, a spear urchin can fire up to 2 spines each round with a range increment of 30 feet. As long as its target is within 30 feet, a spear urchin ignores Dexterity and size penalties on ranged attack rolls, but beyond this range the penalties function normally. A spear urchin's spines function equally well underwater and above water. |