Giant ticks appear as 3-foot long ticks. They are otherwise similar to normal ticks.
XP 400 DEFENSE
AC 17, touch 11, flat-footed 17 (+6 natural, +1 size) OFFENSE
Speed 10 ft. STATISTICS
Str 11, Dex 10, Con 11, Int --, Wis 10, Cha 2 SPECIAL ABILITIES
Blood Drain (Ex)A giant tick drains blood, dealing 1d4 points of Constitution damage in any round when it begins its turn attached to a victim. Once it has dealt 8 points of Constitution damage, it detaches crawls off to digest the meal. If its victim dies before the giant tick's appetite has been sated, the giant tick detaches and seeks a new target. Disease (Ex)Fifty percent of all giant ticks carry and deliver red ache with a bite attack. Roll individually for each giant tick in the cluster or nest. Red ache: Bite--injury; save Fort DC 11; onset 1d3 days; frequency 1 day; effect 1d6 Str damage; cure 2 consecutive saves. The save DC is Constitution-based. | Source
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