This creature resembles a gigantic centipede covered with chitinous plates of hardened bone that run along its back in double rows. Its rear portion ends in a long, scorpion-like stinger.
XP 1,600 DEFENSE
AC 17, touch 10, flat-footed 15 (+2 Dex, +7 natural, -2 size) OFFENSE
Speed 40 ft. STATISTICS
Str 19, Dex 15, Con 14, Int —, Wis 10, Cha 2 TACTICSA stegocentipede raises its spines instinctively when it enters combat and rushes its prey. Opponents are bitten and stung to death. SPECIAL ABILITIESPoison (Ex)Bite or sting—injury; save Fort DC 18; frequency 1/round for 6 rounds; effect 1d6 Dex; cure 2 consecutive saves. The save DC is Constitution-based and includes a +2 racial bonus. Spines (Ex)A stegocentipede raises its spine-plates during combat, and moves rapidly back and forth while attacking. Creatures in a space adjacent to a stegocentipede must succeed on a DC 16 Reflex save each time they attack it or take 2d8+2 points of damage from the spine-plates, whether the attack was successful or not. The save DC is Constitution-based. |