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Spider, Giant Crab (Small)

This pale yellow spider's legs protrude on either side, giving it a very distinctive stance. The thing is the size of a large dog.

Giant Crab Spider CR 1/2

XP 200
N Small vermin
Init +2; Senses darkvision 60 ft., tremorsense 60 ft.; Perception +4

DEFENSE

AC 13, touch 13, flat-footed 11 (+2 Dex, +1 size)
hp 11 (2d8+2)
Fort +4, Ref +2, Will +0
Immune mind-affecting effects

OFFENSE

Speed 30 ft., climb 20 ft.
Melee bite +2 (1d4 plus poison)

STATISTICS

Str 10, Dex 15, Con 12, Int —, Wis 10, Cha 2
Base Atk +1; CMB +0; CMD 12 (24 vs. trip)
Skills Acrobatics +10, Climb +24, Perception +4, Stealth +10 (+25 when stationary); Racial Modifiers +8 Acrobatics, +16 Climb, +4 Perception, +4 Stealth (+15 when stationary)
SQ camouflage

SPECIAL ABILITIES

Poison (Ex)

Bite—injury; save Fort DC 14 (includes +2 racial bonus); frequency 1/round for 4 rounds; effect 1d2 Str; cure 1 save.

Editor's Note

The camouflage ability of the giant crab spider is not detailed anywhere, but it is most likely referring to the +15 bonus to Stealth when stationary.