XP -- DEFENSES
AC 14, touch 13, flat-footed 11(+3 Dex, +1 natural)
Celestial - Resist Acid, Cold, and Electricity 5 OFFENSE
Speed 30 ft., climb 30 ft. STATISTICS
Str 11 [15], Dex 17, Con 12 [16], Int --, Wis 10, Cha 2 SPECIAL ABILITIES
Poison (Ex) Bite--injury; save Fort DC 14 [16]; frequency 1/round for 4 rounds; effect 1d2 Strength damage; cure 1 save Smite evil/good 1/day as a swift action (adds CHA bonus (+0) to attack rolls and damage bonus equal to HD (+3) against evil/good foes; smite persists until target is dead or the celestial/fiendish creature rests). Augment Summoning: Items in brackets [] represent the spell being cast by a character with the Augment Summoning feat. |