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Spider, Giant Black Widow (Large)

This long-legged spider has a huge, glossy black abdomen, marked on the underside with the shape of a crimson hourglass.

Giant Black Widow Spider CR 3

XP 800
N Large vermin
Init +2; Senses darkvision 60 ft., tremorsense 60 ft.; Perception +4

DEFENSE

AC 15, touch 11, flat-footed 13 (+2 Dex, +4 natural, –1 size)
hp 37 (5d8+15)
Fort +7, Ref +3, Will +1
Immune mind-affecting effects

OFFENSE

Speed 30 ft., climb 30 ft.
Melee bite +6 (1d8+6 plus poison)
Space 10 ft.; Reach 5 ft.
Special Attacks web (+4 ranged, DC 19, 5 hp)

STATISTICS

Str 19, Dex 15, Con 16, Int —, Wis 10, Cha 2
Base Atk +3; CMB +8; CMD 20 (32 vs. trip)
Skills Climb* +20, Perception +4, Stealth* +2 (+6 webs); Racial Modifiers +8 Climb, +4 Perception, +4 Stealth (+8 webs)
SQ strong webs

SPECIAL ABILITIES

Poison (Ex)

Bite—injury; save Fort DC 17; frequency 1/round for 6 rounds; effect 1d3 Con and staggered; cure 2 saves. Save DC is Con-based with a +2 racial bonus.

Strong Webs (Ex)

A black widow’s webs gain a +4 bonus to the DC to break or escape.

* Editor's Note

Because vermin do not have any skill points, normally this creature's climb skill would be +8racial+4str for +12. Having a climb speed gives an additional +8 racial bonus.

Stealth has been added to the stat block as skills that have a racial bonus are normally pre-calculated.