An enormous jelly-like being floats peacefully in the warm waters, trailing long seaweed-like tendrils from its central mass.
XP 600 DEFENSE
AC 12, touch 10, flat-footed 11 (+1 Dex, +2 natural, -1 size) OFFENSE
Speed swim 10 ft. STATISTICS
Str 11, Dex 12, Con 10, Int --, Wis 10, Cha 2 SPECIAL ABILITIES
Jet (Ex)A monstrous jellyfish can jet backward once per round as a full-round action at a speed equal to four times its swim speed. It must move in a straight line, but does not provoke attacks of opportunity while jetting. Poison (Ex)Tentacle--injury; save DC 13; frequency 1/ minute for 6 minutes; effect 1d6 Dexterity damage; cure 2 consecutive saves. The save DC is Constitution-based and includes a +2 bonus. Transparent (Ex)A monstrous jellyfish is nearly invisible floating in the water. An observer must succeed on a DC 20 Perception check to notice the jellyfish. Watersense (Ex)Monstrous jellyfish can automatically sense the location of anything within 60 feet that is in contact with water. | Source
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